Development and Darkfall 2.0 update.

We do notice the anxiety on the forums concerning development progress, timing of Darkfall’s re-launch, speculation about a wipe between Darkfall and the re-launch, and our spotty communication as of late. We’ll start addressing these topics here today:

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Activity Report July 1st

The sprint meeting took place yesterday and we presented our work and development progress to our peers. Before we go into the sprint meeting details, please allow me to address a few points of concern we’ve noticed within the community:

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Update & Dungeon Q&A questions

Our Sprint presentation will be held next week, and we expect to present our progress to you then. In the meanwhile we’ll give you a small update on some of the questions you’ve asked on the forums.

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Community Q&A: Armor System and Balancing

This week we’ll answer some important questions asked by the community on Darkfall’s official forum. We selected a batch of connected questions for today having to do with the new armor and specialization systems.

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Activity Report 6th of May 2011

Today we had our sprint presentation meeting where most of our activities of the past weeks were presented and discussed. Here are some of the highlights:

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Darkfall Activity Report April 1st

Our sprint meeting happened today and we heard presentations on what people have been working on for the past few weeks. A lot of the work done in the last couple of weeks had to do with the large patch we issued yesterday, so you already know about what was done there.

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Development Update March 24th

The patch we were supposed to launch today is not passing final testing yet, bugs keep surfacing and we were forced to abandon our plans for putting it out this week. We’ll need a couple of days of further testing to make sure everything is right.

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Activity Report March 11th

I would like to thank the Liaison team for collecting the information used in today’s Activity Report:

As you know, our design contest is in progress giving you an opportunity to get your own weapon design into Darkfall.

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Update & Dungeon Q&A questions

Update & Dungeon Q&A questions

Our Sprint presentation will be held next week, and we expect to present our progress to you then. In the meanwhile we'll give you a small update on some of the questions you've asked on the forums.

Community Q&A: Armor System and Balancing

Community Q&A: Armor System and Balancing

This week we'll answer some important questions asked by the community on Darkfall's official forum. We selected a batch of connected questions for today having to do with the new armor and specialization systems.

Activity Report 3rd of June 2011

Activity Report 3rd of June 2011

This week, we still have some of our people in Asia while the rest of the team is here working hard on new features for the expansion and improving existing features as well. Your input on our questions towards the siege

Patch Notes May 27th, 2011

Due to patching the maintenance on both servers will be extended by 2 hours to an overall downtime of estimated 3 hours.

Darkfall Siege Mechanics and Values Balancing Feedback

Darkfall Siege Mechanics and Values Balancing Feedback

Today we’d like to involve you in some of our work with the new siege system. As we mentioned in the previous activity report, the new siege system is complete and in the testing and balancing phases. We’ve already mentioned

2 years of Darkfall: a “look back” to our 2 year anniversary

2 years of Darkfall: a “look back” to our 2 year anniversary

While we already lived through a few more months since our official 2 year anniversary, we don't think we really paused and thanked the community for being with us during all this time.

Darkfall Dynamic Environmental Sound System

Darkfall will feature a new dynamic environmental sound system that is groundbreaking for an MMO. While we have already showcased specific sound emitters in an older video, this video is to showcase some of the new mechanics behind sound

Patch Notes May 11th, 2011

Today's patch is mostly about the changes in the alignment system. You can see an map highlighting the changes. We're interested in your feedback on how it's working out since this is a major change in the gameplay and to

Activity Report 6th of May 2011

Activity Report 6th of May 2011

Today we had our sprint presentation meeting where most of our activities of the past weeks were presented and discussed. Here are some of the highlights:

Update April 29th

As you probably know already, we recently switched our hosting  services. As a result, this week has been focused on the transition. It was a massive operation that had to be concluded within a very short time frame. Overall :