Development and Darkfall 2.0 update.
We do notice the anxiety on the forums concerning development progress, timing of Darkfall’s re-launch, speculation about a wipe between Darkfall and the re-launch, and our spotty communication as of late. We’ll start addressing these topics here today:

Activity Report July 1st
The sprint meeting took place yesterday and we presented our work and development progress to our peers. Before we go into the sprint meeting details, please allow me to address a few points of concern we’ve noticed within the community:

Update & Dungeon Q&A questions
Our Sprint presentation will be held next week, and we expect to present our progress to you then. In the meanwhile we’ll give you a small update on some of the questions you’ve asked on the forums.

Community Q&A: Armor System and Balancing
This week we’ll answer some important questions asked by the community on Darkfall’s official forum. We selected a batch of connected questions for today having to do with the new armor and specialization systems.

Activity Report 6th of May 2011
Today we had our sprint presentation meeting where most of our activities of the past weeks were presented and discussed. Here are some of the highlights:

Darkfall Activity Report April 1st
Our sprint meeting happened today and we heard presentations on what people have been working on for the past few weeks. A lot of the work done in the last couple of weeks had to do with the large patch we issued yesterday, so you already know about what was done there.

Feedback, April 21st
What we'd like to do today is to let you participate in some of our internal debates, and to give you some perspective behind the scenes:
Update April 15th
We're in crunch mode here to reach the sprint goals so there is very little to report on the development front that we haven't reported on already. Two interesting bits of news I think you may want to hear however:
Mysterious Essences, a mysterious offer.

Are you fascinated by the beasts of Agon? Perhaps you are a connoisseur of the monsters that prowl your lands! Or mayhaps you have a problem, a thorn in your side that could be removed by the timely arrival of
Activity Report April 8th
This past week the main activity has been working on features for Darkfall’s relaunch. Some short-term milestones are also being worked on as well. We were happy to see that the patch was well received and we are looking into
Darkfall Activity Report April 1st

Our sprint meeting happened today and we heard presentations on what people have been working on for the past few weeks. A lot of the work done in the last couple of weeks had to do with the large patch
Patch Notes March 31st
In todays patch we feature fishing boats, ship defenses against swimmers, alignment changes, chat restrictions for red players, trial account restrictions, meditation additions and more
Patch Update
We saw there was some confusion as to what goes into the upcoming patch so we'll post here the main features included in it:
Development Update March 24th

The patch we were supposed to launch today is not passing final testing yet, bugs keep surfacing and we were forced to abandon our plans for putting it out this week. We'll need a couple of days of further testing
Weapon design contest honorable mentions
As we mentioned last week, after the weapons design contest was concluded, we would spotlight some of the designs that while not making it in the winning three, really did stand out. So here they are, in no specific order:
Community Update 18th of March 2011

We hope you all survived the Darkfall anniversary celebration and had fun while doing so. Sometimes we wish we were a much bigger team and could spend more time running dynamic events. We are however working on it and it's



April 21, 2011
Tasos Flambouras





