Development and Darkfall 2.0 update.

We do notice the anxiety on the forums concerning development progress, timing of Darkfall’s re-launch, speculation about a wipe between Darkfall and the re-launch, and our spotty communication as of late. We’ll start addressing these topics here today:

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Activity Report July 1st

The sprint meeting took place yesterday and we presented our work and development progress to our peers. Before we go into the sprint meeting details, please allow me to address a few points of concern we’ve noticed within the community:

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Update & Dungeon Q&A questions

Our Sprint presentation will be held next week, and we expect to present our progress to you then. In the meanwhile we’ll give you a small update on some of the questions you’ve asked on the forums.

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Community Q&A: Armor System and Balancing

This week we’ll answer some important questions asked by the community on Darkfall’s official forum. We selected a batch of connected questions for today having to do with the new armor and specialization systems.

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Activity Report 6th of May 2011

Today we had our sprint presentation meeting where most of our activities of the past weeks were presented and discussed. Here are some of the highlights:

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Darkfall Activity Report April 1st

Our sprint meeting happened today and we heard presentations on what people have been working on for the past few weeks. A lot of the work done in the last couple of weeks had to do with the large patch we issued yesterday, so you already know about what was done there.

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Development Update March 24th

The patch we were supposed to launch today is not passing final testing yet, bugs keep surfacing and we were forced to abandon our plans for putting it out this week. We’ll need a couple of days of further testing to make sure everything is right.

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Activity Report March 11th

I would like to thank the Liaison team for collecting the information used in today’s Activity Report:

As you know, our design contest is in progress giving you an opportunity to get your own weapon design into Darkfall.

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Media Sneak Peak: New Sandbrook

Media Sneak Peak: New Sandbrook

As we've mentioned before, everything is being redone in the new Darkfall world. Today we'll give you a sneak peak into Sandbrook redesigned.

Quick Update

Quick Update

There's not much to report today. Most of the work being done right now is on the testing and the balancing of the siege system. We hope to run final tests next week before we can deploy it. We've also

Media sneak peek

Media sneak peek

In today’s sneak peek we present to you one of the completely new armor sets that will make their appearance with the relaunch. The intricate leather armor will be better than the leather armors that are in game right now.

Darkfall’s new Siege System

Darkfall’s new Siege System

The new siege system is now complete and is going through final testing. Today we'll present it to you in detail, leaving out only a few parts we're still testing/balancing. As we mentioned before, we rewrote the entire system to

Media Sneak Peek

Media Sneak Peek

In today’s sneak peek we have another video for you. There’s a little bit of new in quite a few things that you will see. New dungeon and new lighting system that you have already seen but also a new

Update and Q&A

Update and Q&A

Today we have some questions gathered from the Q&A posted in the community. These were answered by Elias, one of our designers, and by George, one of our programmers who are involved with the specific topics in the questions selected.

Media Sneak Peek

Media Sneak Peek

It’s time for another sneak peek. Today we have a video for you that shows the new Chain Mail armor. Filming had to be cut short due to unforeseen circumstances… Check the video by clicking here.

Darkfall 2.0

Darkfall 2.0

During last week's activity report we spoke of a relaunch for Darkfall. So let me explain a bit more about this:

Media Sneak Peek

Media Sneak Peek

Media Sneak Peek is a new blog entry that we will be starting today. The goal is to provide one media file, be it concept art, screenshot, render, video or picture, as often as possible. What we want to achieve

Activity Report July 1st

Activity Report July 1st

The sprint meeting took place yesterday and we presented our work and development progress to our peers. Before we go into the sprint meeting details, please allow me to address a few points of concern we've noticed within the community: