Darkfall Unholy Wars will launch on April 16th after 5 months in beta. During beta, we addressed many issues through 8 major updates, did a lot of work on game balance and game polish, increased game performance on all levels, added new features like salvaging, changed the way character progression works through Prowess Points, -effectively eliminating macroing gains and ensuring that characters progress only by playing the game- added a new role, the Primalist and completed the integration with the Steam platform.
The Darkfall community who participated in the beta provided the development team with invaluable feedback a lot of which led to additions and changes to the game, and will lead to many more in the near future. We believe the game has benefited greatly through the Beta process, and we are excited about what lies ahead. We know we have a lot of work to do and we will never be satisfied as we strive to make Darkfall Unholy Wars the best PvP MMORPG experience.
Recognizing the importance of the community’s contribution during beta, we will work to continuously improve the community-developer interaction level by daily updates and on many different levels to ensure that the high level of cooperation between developers and players is meaningful and continues to benefit the evolution of Darkfall Unholy Wars throughout its’ lifecycle.
We will be posting more information in the next few days, updating the community daily on all developments.
Thank you for reading.