
A new Episode of Travels on Agon is up, and in this episode we visit a Minotaur ruin on Cairn - by popular demand. BT commented on this earlier today: "Minotaurs ARE really cool" so good choice for those that voted for them. BT also wrote the following last week, but I had to sit on it until today due to the site upgrades: "In this thread a gentleman by the name of Moomooacow wonders whether the Darkfall devs have played Dungeons & Dragons, and whether or not D&D has been a major influence. Well, I'd have to plead guilty as charged on that one, Moomooacow. Some of us have been playing D&D on a weekly basis, embarrassingly, since the early nineties. In fact, some of us are still at it every Thursday, playing a 3.5 edition campaign based on the Moonshae Islands of the Forgotten Realms. (If that last sentence doesn'tt make any sense to you, girls will like you better). While D&D has been a source of inspiration in many ways, I think the most important thing is the feel it has given us for what works and what doesn't work in an RPG; what's fun and what isn't. Through the years, we've experimented with countless house rules, campaign themes, story arcs, dungeon concepts, character generation schemes when you play D&D, you get to mess around under the game's hood, as it were, and you get instant feedback on your ideas from a bunch of critics around the table. It's great experience, and it teaches you to always remember that fun and player satisfaction should be your foremost concerns. Forget about those, and you'll soon have people quitting your game - whether your audience is six friends or thousands of MMORPG players. I have to add that, while D&D has always been a mainstay, some
of the Darkfall devs have played countless other pen-and-paper systems as well
like Call of Cthulhu, GURPS, Kult, Cyberpunk, Tunnels & Trolls, Top Secret,
Warhammer, Paranoia etc. " |